Miles Dread's Transformations are different armors that Miles Dread may acquire by absorbing more T.U.R.B.O. Energy or being upgraded by other factor. Those transformations give new abilities to him, while his regular abilities (strength, speed and durability) are all increased.
When Miles Dread When Miles Dread had the siphoning device on his chest, he later made a suit to control his Negative T.U.R.B.O Energy. But after absorbing T.U.R.B.O. Energy from Max Steel in Come Together Part Two, he became powerful and became able to create modes of his own.
Miles Dread's ModesMiles Dread. This mode has some features on him (for example, the robotic bugs and orange lasers), but the user gets relatively weak, and only can get stronger by absorbing more T.U.R.B.O. Energy. It first appeared in Come Together Part One. Miles Dread's most powerful mode, that featured new weapons, like blades and cannons, and increased the strength considerably. However, during the events of Earth Under Siege Part One, this mode was replaced by Makino Mode. Miles Dread's most powerful mode, that besides the new armor, the main abilities (strength, durability, and especially speed) are all enhanced. Dread still have the same powers when compared to his T.U.R.B.O. Energy mode, though that they are more potent. Miles Dread's possible fourth mode. It is basically the same when compared to his main mode, though that it has visible modifications, like the spikes on the armor (hence the name), the yellowish chest, and the long whip loaded with spikes.
- Miles Dread Makino Mode was actually an upgrade created by Makino in Earth Under Siege Part Two.
- Before Miles Dread absorbed T.U.R.B.O. Energy from Max Steel in Come Together Part Two, his suit was skin-tight.
- There are only three modes that Miles Dread used in the show and one that he didn't, which was Miles Dread Spike Mode.