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The Makino Ships are Makinian technology used by Makino to assist him on his mission of conquering worlds. They are divided in three groups: Destroyers, the largest vehicle responsible for laying the groundwork for a full-scale invasion, Deployers, the second largest vehicle responsible for finding hosts for the Ultralinks and Fighters, the smallest ships used for aerial battles. They are driven and operated by Megalinks. Makino ships continuously attacked the Earth during the Ultralink Invasion. After its conclusion, the remaining Makinian technology on Earth, such as Makino Fighters, were stored in the Ice Box in low temperature. They debuted in Earth Under Siege Part Two.

History[]

Season 1[]

Scrambled[]

When Steel touched Extroyer's Ultralink, he had a vision of Jim McGrath fighting against Evil Ultralinks and three Makino ships were seen in the sky, which were later destroyed.

Earth Under Siege Part One[]

Max Steel Reboot Makino Ship

A large fleet of Makinian vehicles preparing to invade Earth.

After Miles Dread successfully tricks N-Tek into destroying the transmitters, various Makinian ships prepare to invade the Earth.

Earth Under Siege Part Two[]

A Makino Destroyer lands on the Copper Canyon mountains and shoots energy rays that destroy various N-Tek tanks. It spawns a Makino Deployer, which releases various Ultralinks to bond with objects. Meanwhile, N-Tek observes the technology of the ship and discover that it was protected by a resistant shield.

Forge, Maxwell McGrath and Steel later manage to get inside the Makino Destroyer and are attacked by a Centipede Link. After dealing with the creature, the trio discovers the shield generator of the Destroyer. Miles Dread appears and Max and Steel engage in combat. Their battle culminates into the destruction of the shield generator, leaving the Destroyer vulnerable. Jefferson and Kat attack the ship with various missiles, causing its destruction.

After the destruction of the Destroyer, Miles Dread contacts Makino, who tells him that he won't rest until mankind is destroyed.

Season 2[]

Ultralink Invasion Part One[]

Max and Steel fight against the Ultralinks in Berto's training simulator. After dealing with several Makino Fighters, a Makino Destroyer appears and creates an energy lash to ensnare Max Steel. The hero activates Turbo Cannon Mode and Turbo Clone Mode to destroy the ship.

Ultralink Invasion Part Two[]

Thanks to Dread's efforts, a large fleet of Makino Destroyers, Deployers and Fighters invade the Earth.

Dredd Ascendant[]

While N-Tek's systems were being upgraded, Ultimate Elementor attacks N-Tek's mountain base with a large fleet of Ultralinks and Makino ships. N-Tek's army overpower Elementor's armada. After the Makino Destroyer is left unprotected, Max uses Turbo Cannon and Turbo Clone Modes to destroy the ship.

Toxic Relationship[]

A Makino Deployer, driven by a Megalink, wanders the streets of Copper Canyon in hopes of finding a powerful host for the Ultralinks to bond with. The ship spots Toxzon while he was breaking into a geological lab and sends out an Ultralink to link with him. It unwillingly bonds with Fishy instead. After seeing the result, the Megalink simply ignores and leaves.

Full Metal Racket[]

At the Makino Destroyer orbiting Earth, Metallak approaches a holographic Makino, who was watching recordings of the Elementors' defeats at the hands of Max Steel. After assuring that he would destroy the hero, Metallak uses the technology of the ship to find for a host.

Metallak, now Metal Elementor, reunites with the Ultralink troop to explain his plans of taking down Max Steel and N-Tek. Miles Dread appears and Metallak tells him to prepare his army to assist his. He refuses to and asks him about his plan, of which Metal shows a internet recording of Maxwell saying that Max Steel would show up in a Copper Canyon music festival.

During the music festival, Makino Deployers and Fighters begin to attack Copper Canyon.

Animal Attraction[]

N-Tek and Max Steel are fighting the Ultralinks at the mountains. Kat and Jefferson take down multiple Fighters while Max chases Blast, Chomp, Prism and a Xenoshok. They are rescued by a Makino Deployer.

Deep Turbo Blue Sea[]

At a Makino Destroyer, Metallak reunites with his troop and reveals that N-Tek had built a Takion missile. Various Deployers and Fighters enter the ocean and begin to attack N-Tek's submerged base at the South Pacific. Thanks to Max and Steel's efforts, they are stopped.

The Ultralink Hunter[]

At the Makino Destroyer orbiting Earth, Metallak comments with Blast Link that he knew Elementor would let him perish during his battle against Max Steel. He tasks him with the mission of capturing Max Steel in 24 hours, much to his shock.

Elementor manages to capture Ven-Ghan and Steel and head back to the Makino Destroyer. They are later imprisoned and the hunter is tortured via electrocution. He is later rescued by Max, who had managed to infiltrate the ship earlier. The trio later escape from the Destroyer.

Digital Meltdown[]

A Deployer sends out an Ultralink to bond with a bazooka. However, it turns out that it was a trap set up by Toxzon, who switches to a video game console. The ship leaves upon seeing the linking result.

Journey to the Center of Copper Canyon[]

Max fights against multiple Fighters in Berto's training simulator.

At the Destroyer orbiting Earth, Makino, Dread and the Ultralinks are contacted by Makino, who tells them that he would arrive on Earth sooner than expected. After Miles leaves, Makino tells Elementor to keep an eye on Dread. He sends out Prism, who follows Miles' aircraft in a Fighter.

Hot Zone[]

Lights, Camera, Max![]

The Legend of Ja'em Mk'rah[]

Makino Strikes Part One[]

Makino Strikes Part Two[]

My Best Friend is an Ultralink[]

Definitely Fear the Reaper[]

Torbolt The Terrible[]

Reprogrammed[]

The Final Countdown Part One[]

The Final Countdown Part Two[]

Animated Films[]

Team Turbo[]

Several Fighters, along with other Makinian technology, are stored in low temperature in the Ice Box facility.

Abilities[]

  • Shield: Makino Destroyers are protected by a highly resistant shield made out of an unknown energy. It was able to withstand various missiles of N-tek Jump Jets.[1] Only Makinian technology, such as Ultralinks and other ships such as Deployers and Fighters can pass through the shield and enter the ship.
  • Ship Generation: Makino Destroyers are capable of generating Deployers and Fighters through its front.
  • Yellow Lasers: Makino Destroyers can launch a powerful concentrated lasers from its front. It instantly vaporized multiple N-Tek vehicles after being hit. Makino Deployers can shoot small energy spheres in rapid succession.
  • Teleportation: As seen in The Legend of Ja'em Mk'rah, Makino Deployers can teleport itself to specific location. It can also teleport soldiers from the battlefield into the ship, as exemplified in Ultralink Invasion Part Two.
  • Ultralink Deployment: Makino Deployers can launch several Ultralinks at once to bond with objects. Typically, Megalinks are responsible for searching powerful hosts for Ultralinks to bond with.
  • Host Search: The technology of a Destroyer facilitates the search for a host, as exemplified in Full Metal Racket. A visor shows the map of the planet and the Ultralink or Megalink can navigate to find a suitable host to bond with.
  • Intruder Detector: As seen in Earth Under Siege Part Two, Makino Destroyers have floating camera-like devices capable of detecting intruders.
  • Underwater Invulnerability: Makino Deployers and Fighters remain fully functional in aquatic environments and are capable of withstanding the pressure of the ocean.

Weaknesses[]

  • Shield Deactivation: If the shield of a Destroyer is disabled, the entire ship will become vulnerable, allowing their foes to attack. N-Tek used this strategy in order to wipe out a Destroyer in Earth Under Siege Part Two.
  • Durability Limit: The shield of a Destroyer has a durability limit. In Dredd Ascendant, Max used Turbo Cannon and Turbo Clone Modes to hit the shield multiple times, which deactivated it and ultimately led to the ship's destruction. Additionally, N-Tek's gear, such as a Bazooka, could take down a Makino Fighter with a single hit. Multiple missiles launched by C.Y.T.R.O. also destroyed a Makino Deployer.[2]
  • Hacking Vulnerability: The systems of a Makino Destroyer are vulnerable to certain hacking attacks. In The Ultralink Hunter, Max managed to hack into the system with Turbo Super Mode.

Ship Types[]

  • Destroyer: The largest exemplar of the trio, they are responsible for laying the groundwork for the full invasion. They can create Makino Fighters and Deployers and serve as the headquarters for Ultralinks and Megalinks. They can shoot potent yellow lasers from their front as well.
  • Deployer: Driven by Megalinks, they the second largest vehicle of the Makinian fleet. They are stored with large quantities of dormant Ultralinks and wander places in search of powerful hosts for them to link with.
  • Fighter: The smallest ships and mainfield aircraft driven by Megalinks. They can shoot small energy spheres in rapid succession. They are also used by bonded Ultralinks in specific missions, as shown in Journey to the Center of Copper Canyon.

Trivia[]

  • In Scrambled, three Makino ships appear in Steel's vision. Their design, while maintaining a similar aesthetic to the other Makinian technology seen on the series, were different than the ones seen in later episodes.
  • For Max and Steel's training sessions, Berto gave a Makino Destroyer an energy lash. This unique ability served as an inspiration for the Turbo Lash, one of Max's Turbo weapons.
  • As seen in The Legend of Ja'em Mk'rah, Makino ships cause interference on earth technology.

References[]

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